The PC version as a reference, the stability problems, and more Rich Taylor, project director of Dungeon Siege III, told Eurogamer that the microphones of the PC version of the game will be the reference, and that the current priorities of the development team regarding the elimination of bugs and blocks.
"Some elements of the project will be PC-centric," said Taylor, "especially in terms of controls. The players expect to click on the scene because the character moves accordingly, and to click on enemies to start a fight. For sure things will go this way. We must also add that the PC version of the game will boast a higher resolution and texture in a general compartment of the best visual impact.
"Some elements of the project will be PC-centric," said Taylor, "especially in terms of controls. The players expect to click on the scene because the character moves accordingly, and to click on enemies to start a fight. For sure things will go this way. We must also add that the PC version of the game will boast a higher resolution and texture in a general compartment of the best visual impact.