Saturday, February 5, 2011

Codemasters also critical Gran Turismo 5

After the criticism received by the developers of Forza Motorsport, another developer Polyphony Digital negative comments for what has been described as the "grinding automobile" Gran Turismo 5. "Gran Turismo is a great game," said Paul Coleman, chief game designer at Codemasters DiRT for the future 3.

"Personally, I was but a little 'disappointed by this last chapter, even though sales have shown that the proposed formula may be questionable, it is still winning." "Some design decisions did not convince me at all, and I was especially disappointed by the mechanical grinding of automobile.

Although it would not have provided any progress, I would have liked to see a more traditional progression and the need to repeat the same race 15 times in the hope of then unlock the next one. " "I am aware that they are trying to limit these problems, but I find it amazing that these issues were not discussed during one of many design meetings that characterize the development of any product.

The fact that the team has put in motion only after receiving criticism from the community is quite strange. " "However, considering that no doubt we will see a new chapter in the series for at least five or six years, it almost goes without saying that Polyphony decides to continue to enrich the basic offering of Gran Turismo 5 with new content and a gradual but steady optimization process.

Asked later what he thought of the work done by Criterion with NFS: Hot Pursuit, Coleman said he held to be a very interesting product. " "They have done a good job developing many features of great interest. Many have told me to consider this that Burnout Paradise would have been the time of its release, but the thing I was quite disappointed because I was really in love with Paradise."

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