Forget the complexity of the series Brothers in Arms Over the course of an interview with Official Xbox Magazine Magazine, Brian Martel of Gearbox Software has said that Aliens: Colonial Marines will be presented as a very accessible way, away from the complexity of the series Brothers in Arms, especially as regards the management and control of the team.
"Our teammates will play a decisive role in the clashes, but you can not give them orders," said Martel. "We want to create a very accessible," said Randy Pitchford, Gearbox boss. "The goal is to avoid complicated interfaces, commands, or team-attack maneuvers. The xenomorfi not eliminated in this way." "What matters will enjoy a fantastic experience for themselves and something even better when you play with friends," said Martel.
"Our teammates will play a decisive role in the clashes, but you can not give them orders," said Martel. "We want to create a very accessible," said Randy Pitchford, Gearbox boss. "The goal is to avoid complicated interfaces, commands, or team-attack maneuvers. The xenomorfi not eliminated in this way." "What matters will enjoy a fantastic experience for themselves and something even better when you play with friends," said Martel.