Forget the complexity of the series Brothers in Arms Over the course of an interview with Official Xbox Magazine Magazine, Brian Martel of Gearbox Software has said that Aliens: Colonial Marines will be presented as a very accessible way, away from the complexity of the series Brothers in Arms, especially as regards the management and control of the team.
"Our teammates will play a decisive role in the clashes, but you can not give them orders," said Martel. "We want to create a very accessible," said Randy Pitchford, Gearbox boss. "The goal is to avoid complicated interfaces, commands, or team-attack maneuvers. The xenomorfi not eliminated in this way." "What matters will enjoy a fantastic experience for themselves and something even better when you play with friends," said Martel.
"These things will definitely be a part of our product."
"Our teammates will play a decisive role in the clashes, but you can not give them orders," said Martel. "We want to create a very accessible," said Randy Pitchford, Gearbox boss. "The goal is to avoid complicated interfaces, commands, or team-attack maneuvers. The xenomorfi not eliminated in this way." "What matters will enjoy a fantastic experience for themselves and something even better when you play with friends," said Martel.
"These things will definitely be a part of our product."
- Gearbox: Colonial Marines Is Not Brothers in Arms in Space (11/08/2011)
- Wii U improves on current gen, says Gearbox, but system isn't next generation (Aliens: Colonial Marines) (07/07/2011)
- Clearing Up - Sort Of - Where Colonial Marines Fits in Aliens Canon [Canon Fodder] (03/06/2011)
- Aliens: Colonial Marines Is a Living Tableau of Death, Bloody and Alien [Video] (09/06/2011)
- How Aliens: Colonial Marines Will Marry Alien's Suspense to Aliens' Action [Bones Are Bent Outward, Like He Exploded From Inside] (09/06/2011)
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