The art of video games arrives in Venice As previously announced (LINK) the 54th International Art Exhibition in Venice will dedicate one of the events designed to play video games as an art form, Neoludica. AESVI Today we announced the terms and sponsors of the event. We read the official press release: Venice, June 1, 2011 - starts today and will conclude at the end of November the 54th Venice Biennale for the first time opens its doors to a side event dedicated to game art: Neoludica.
Art is a game from 2011 to 1966. This is the name assigned to the project conceived and produced by Musea Game Art Gallery by Ludo E-Lab and Factory Art in AESVI is a partner along with seven big players in the sector including: Activision Publishing, Blizzard Entertainment, Microsoft, Nintendo, Sony Computer Italy Entertainment, The Walt Disney Company and Warner Bros.
Interactive Entertainment. In an exhibition of art done in video games, analog and digital, photography and video, and celebratory retrospective trials of international artists, the exhibition space is in fact Archetypes and landscape that provides an opportunity to detect through art work and video sources inspired by the game design of 15 successful video games that are designed for the entertainment of one with a broader public, the so-called hardcore gamers to more casual.
"Many of the games on the market today have reached a level of artistic and cultural complexity that puts them on equal footing with other creative works and allow to frame them as an art form in all respects" - said Thalita Malago, Secretary General AESVI - "For this AESVI and some of the most important companies have chosen to support the project Neoludica built-up space that enhances the artistic endeavor that the game designers of software companies around the world used in the development of video games which are an integral part of leisure time of all generations.
" Video games present in Archetypes and Landscapes: ACTIVISION PUBLISHING Call of Duty: Black Ops Developer: Treyarch (PC Windows, PlayStation 3, Wii, Xbox 360), n-Space (DS) Concept Art: Concept artists undocumented Transformers 3 Developer: High Moon Studios (PlayStation 3, Xbox 360), Behaviour Interactive (3DS, DS, Wii) Concept Art: Concept artists are not documented.
The game is still under development. BLIZZARD ENTERTAINMENT World of Warcraft Expansion: The Burning Crusade, Wrath of the Lich King, Cataclysm Developer: Blizzard Entertainment Inc. Concept Art: Sam Didier, Allen Dilling, Justin Thavirat StarCraft II: Wings of Liberty Publisher: Blizzard Entertainment Inc.
Concept Art: Chaz Head, Luke Mancini MICROSOFT Gears of War 2 Developer: Epic Games Inc. Concept Art: James Hawkins, Shane Pierce Forza Motorsport 3 Developer: Turn 10 Studios Concept Art (Environment and Lighting Concept): Brady Parelli, Gavin Vaden Kinect Adventures! Developer: Good Science Studios Concept Art: Colin Foran, Charles Guan, Claire Hummel, Craig Sellars Art Academy Nintendo Developer: Headstrong Games Concept Art: Tancred Dyke-Wells (Headstrong Games Creative Director), Kaori Miyachi (Supervisor Nintendo Co., LTD.
), Keisuke Terasaki (Manufacturer Nintendo Co., LTD.) Super Mario Galaxy 2 Publisher: Nintendo Concept Art: Shigeru Miyamoto (Senior Managing Director Amministartore Nintendo Co. Ltd Director-General of EAD) The Legend of Zelda: Ocarina of Times 3D Developer: SONY COMPUTER ENTERTAINMENT ITALY ICO Nintendo Developer: Team ICO Concept Art (Character Design): Fumito Ueda, Chika Fukui Uncharted 2: Among Thieves (Uncharted 2: The Thieves) Developer: Naughty Dog Concept Art: James Paick, Shaddy Safadi Wipeout Developer : Psygnosis Concept Art: The Designers Republic The Walt Disney Company Disney Mickey Epic Developer: Junction Point Studios Concept Art: Fred Gambino, Gary Glover, Shawn Melchor WARNER BROS.
INTERACTIVE ENTERTAINMENT Batman: Arkham City Developer: Rocksteady Studios Concept Art: Carlos D'Anda, Kan Muftic Places exhibition: Hall Of Laneri, Santa Croce 131, Venice from 1 June 2011 to November 27, 2011 Centro Culturale Candiani, Venice - Mestre from 3 June 2011 to October 31, 2011
Art is a game from 2011 to 1966. This is the name assigned to the project conceived and produced by Musea Game Art Gallery by Ludo E-Lab and Factory Art in AESVI is a partner along with seven big players in the sector including: Activision Publishing, Blizzard Entertainment, Microsoft, Nintendo, Sony Computer Italy Entertainment, The Walt Disney Company and Warner Bros.
Interactive Entertainment. In an exhibition of art done in video games, analog and digital, photography and video, and celebratory retrospective trials of international artists, the exhibition space is in fact Archetypes and landscape that provides an opportunity to detect through art work and video sources inspired by the game design of 15 successful video games that are designed for the entertainment of one with a broader public, the so-called hardcore gamers to more casual.
"Many of the games on the market today have reached a level of artistic and cultural complexity that puts them on equal footing with other creative works and allow to frame them as an art form in all respects" - said Thalita Malago, Secretary General AESVI - "For this AESVI and some of the most important companies have chosen to support the project Neoludica built-up space that enhances the artistic endeavor that the game designers of software companies around the world used in the development of video games which are an integral part of leisure time of all generations.
" Video games present in Archetypes and Landscapes: ACTIVISION PUBLISHING Call of Duty: Black Ops Developer: Treyarch (PC Windows, PlayStation 3, Wii, Xbox 360), n-Space (DS) Concept Art: Concept artists undocumented Transformers 3 Developer: High Moon Studios (PlayStation 3, Xbox 360), Behaviour Interactive (3DS, DS, Wii) Concept Art: Concept artists are not documented.
The game is still under development. BLIZZARD ENTERTAINMENT World of Warcraft Expansion: The Burning Crusade, Wrath of the Lich King, Cataclysm Developer: Blizzard Entertainment Inc. Concept Art: Sam Didier, Allen Dilling, Justin Thavirat StarCraft II: Wings of Liberty Publisher: Blizzard Entertainment Inc.
Concept Art: Chaz Head, Luke Mancini MICROSOFT Gears of War 2 Developer: Epic Games Inc. Concept Art: James Hawkins, Shane Pierce Forza Motorsport 3 Developer: Turn 10 Studios Concept Art (Environment and Lighting Concept): Brady Parelli, Gavin Vaden Kinect Adventures! Developer: Good Science Studios Concept Art: Colin Foran, Charles Guan, Claire Hummel, Craig Sellars Art Academy Nintendo Developer: Headstrong Games Concept Art: Tancred Dyke-Wells (Headstrong Games Creative Director), Kaori Miyachi (Supervisor Nintendo Co., LTD.
), Keisuke Terasaki (Manufacturer Nintendo Co., LTD.) Super Mario Galaxy 2 Publisher: Nintendo Concept Art: Shigeru Miyamoto (Senior Managing Director Amministartore Nintendo Co. Ltd Director-General of EAD) The Legend of Zelda: Ocarina of Times 3D Developer: SONY COMPUTER ENTERTAINMENT ITALY ICO Nintendo Developer: Team ICO Concept Art (Character Design): Fumito Ueda, Chika Fukui Uncharted 2: Among Thieves (Uncharted 2: The Thieves) Developer: Naughty Dog Concept Art: James Paick, Shaddy Safadi Wipeout Developer : Psygnosis Concept Art: The Designers Republic The Walt Disney Company Disney Mickey Epic Developer: Junction Point Studios Concept Art: Fred Gambino, Gary Glover, Shawn Melchor WARNER BROS.
INTERACTIVE ENTERTAINMENT Batman: Arkham City Developer: Rocksteady Studios Concept Art: Carlos D'Anda, Kan Muftic Places exhibition: Hall Of Laneri, Santa Croce 131, Venice from 1 June 2011 to November 27, 2011 Centro Culturale Candiani, Venice - Mestre from 3 June 2011 to October 31, 2011
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