Tuesday, December 21, 2010

Codemasters: realistic FPS's are not attractive

View that one of the developers of the staff of Codemasters, the first-person shooter set in real world wars are neither desirable nor appropriate. "One of the girls who work for us was the grandson killed by an improvised bomb (IED) some months ago. When I knew, I refused to go to the damn meeting to pontificate my IED technology." Sion Lenton also takes a position on the controversies in recent months have hit Medlar of Honor and Six Days in Fallujah, the first contested by the British and American armed forces, the second withdrawn before it was published by Konami.


"We deliberately decided not to take part in the dispute, we will not enter into it and is not a conversation where we want to be involved. In no time we thought it would be nice to set a game in Helmand (province of Afghanistan) or in Afghanistan, because c 'is a war going on over there and there are British soldiers there are dying.

We still guera games and show soldiers die, but what makes us safe is fiction. " The company's next title is Operation Flashpoint: Red River, which is set in a fantasy of conflict in Tajikistan in 2013, between U.S. and China.

No comments:

Post a Comment