Speaking to UK site Eurogamer, Mateusz Kanika CD Projekt has revealed the presence of an Insane difficulty level from among those selected at the beginning of The Witcher 2, the fantasy role-playing game for the PC expected to be released in May next year. Admitting a certain admiration for the highly and very difficult, Demon's Souls, the Polish developers have decided to create an option that does not forgive the slightest mistake by the player, in practice, if you get to kill your character, you can not load any previous save and you will be forced to start all over again.
For a game that lasted several hours and will present some particularly difficult fights to the end, it is certainly a bold choice. In reality is also planning a DLC that will allow (do not know how long after the exit of the game) to unlock the rescue above and finally bring to an end the adventure.
Among other things, the developers have confirmed its willingness to allow the importation of a backup set in The Witcher, in order to make the story consistent with past decisions by the player through some small but important differences.
For a game that lasted several hours and will present some particularly difficult fights to the end, it is certainly a bold choice. In reality is also planning a DLC that will allow (do not know how long after the exit of the game) to unlock the rescue above and finally bring to an end the adventure.
Among other things, the developers have confirmed its willingness to allow the importation of a backup set in The Witcher, in order to make the story consistent with past decisions by the player through some small but important differences.
- Dead is Dead Forever in The Witcher 2 (17/12/2010)
- 'The Witcher 2' Axing Respawns For Highest Difficulty Mode (17/12/2010)
- Witcher 2's 'Insane' difficulty mode offers no respawn, only permanent death (17/12/2010)
- How insane is The Witcher 2's Insane difficulty level? Pretty insane (17/12/2010)
- Talk Tech: The Witcher 2 (07/12/2010)
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