After the trailer for another wave of information after the impressive trailer that rialleghiamo at the bottom of the article, and after confirming that it is the console version, and specifically the one for Xbox 360, comes a new review from Official Xbox Magazine that, although it is largely made up of information already read, some deeper feature of The Elder Scroll V: Skyrim.
- Confirmed the operation of "Scream of the Dragon". These are magic words in combinations of three in the language of dragons. Each formula works even pronouncing the first word, but continue to press the back are pronounced the other two gradually enhancing the effects of power. The powers range from the slowing of time the ability to hurl enemies around us.
- Confirm also finishing moves. In the trailer we saw two moves of the killers but also the combat standard will allow special actions such as planting his sword into the chest of the opponent. - Among the spells will be telekinesis which will collect objects from a distance or pull up to lanciari opponents.
- The runes can be used as traps. A rune of ice in the soil, for example, the Impaler opponent when we walked on. - One of the talent is "deep cuts". This talent allows, for example severely injure an opponent and then hide and let die bleeding. - The balance of the game allows you to mix magic weapons and also out of situations where for example the skill with the weapons of our character is not sufficient to defeat an enemy.
- The combat management system is divided between the two hands will recall the players the Bioshock series. - If a player were to reach the top of a mountain of Skyrim, all the snow you see is completely dynamic. - All races are important Elder Scrolls Skyrim. - The race to the top choice affects only the basic statistics and the character will be shaped by the deeds done in the game.
- The talents have direct and visible. - The graphics engine is rewritten from scratch. - The cities are all unique and we will not see the recycling of assets of Oblivion. - There are 120 dungeons, each characterized by a unique and full of traps and puzzles. - Sooner or later the player will fight a dragon and it is not an easy task.
- The dragons are not based on script. Roam the entire game world and occasionally land where he pleases. - Also confirmed the "Radiant Story System" that determines the actions and consequences with respect to AI. Killing a person can unleash the wrath of his relatives. Leave a sword unattended allows an attacker to take possession to attack the hero.
Skyrim - Gameplay trailer, subtitled in Italian
- Confirmed the operation of "Scream of the Dragon". These are magic words in combinations of three in the language of dragons. Each formula works even pronouncing the first word, but continue to press the back are pronounced the other two gradually enhancing the effects of power. The powers range from the slowing of time the ability to hurl enemies around us.
- Confirm also finishing moves. In the trailer we saw two moves of the killers but also the combat standard will allow special actions such as planting his sword into the chest of the opponent. - Among the spells will be telekinesis which will collect objects from a distance or pull up to lanciari opponents.
- The runes can be used as traps. A rune of ice in the soil, for example, the Impaler opponent when we walked on. - One of the talent is "deep cuts". This talent allows, for example severely injure an opponent and then hide and let die bleeding. - The balance of the game allows you to mix magic weapons and also out of situations where for example the skill with the weapons of our character is not sufficient to defeat an enemy.
- The combat management system is divided between the two hands will recall the players the Bioshock series. - If a player were to reach the top of a mountain of Skyrim, all the snow you see is completely dynamic. - All races are important Elder Scrolls Skyrim. - The race to the top choice affects only the basic statistics and the character will be shaped by the deeds done in the game.
- The talents have direct and visible. - The graphics engine is rewritten from scratch. - The cities are all unique and we will not see the recycling of assets of Oblivion. - There are 120 dungeons, each characterized by a unique and full of traps and puzzles. - Sooner or later the player will fight a dragon and it is not an easy task.
- The dragons are not based on script. Roam the entire game world and occasionally land where he pleases. - Also confirmed the "Radiant Story System" that determines the actions and consequences with respect to AI. Killing a person can unleash the wrath of his relatives. Leave a sword unattended allows an attacker to take possession to attack the hero.
Skyrim - Gameplay trailer, subtitled in Italian
- New Elder Scrolls V: Skyrim Gameplay Trailer (24/02/2011)
- Video: Behold, the Glorious World of Skyrim (25/02/2011)
- [VIDEO] Niiiiice: First gameplay footage of Elder Scrolls V: Skyrim (25/02/2011)
- Elder Scrolls 5: Skyrim Trailer Breakdown - We Confirm The Rumors (26/02/2011)
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