The charm of the turn-based battle sinful A long session of play, subtitled in Italian, shows the many tactical possibilities granted to the player by Tom Clancy's Ghost Recon: Shadow Wars by setting reminiscent of turn-based, and not a little, the legendary XCOM. Is this not the optimal way to exploit the 3D capabilities of the new Nintendo console, but it looks like a very interesting product and if nothing else makes a good use of dual screens.
Tom Clancy's Ghost Recon: Shadow Wars - Guide to the gameplay in Italian
Tom Clancy's Ghost Recon: Shadow Wars - Guide to the gameplay in Italian
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