Team Bondi said that the new project the company will not need to wait seven years, the time elapsed between the announcement of LA Noire and its publication on the PlayStation 3 and Xbox 360. "Of course, the Motion Scan technology works and is used by other developers, so it is available and can be implemented quickly," says the boss of Team Bondi, Brendan McNamara, in an interview with GamerLive.
tv. "We have developed a set of tools to create this kind of games, so in the future this part will be much shorter. The script can not be compressed, but we realize that part in less than five years. We started to work a technology of motion cap for the whole body, we can bring those performance in a game, it will be fantastic.
" "The script should be long and complex because we offer the player a series of choices and this naturally leads to some problems of logic." LA Noire is available from a few days on the PlayStation 3 and Xbox 360.
tv. "We have developed a set of tools to create this kind of games, so in the future this part will be much shorter. The script can not be compressed, but we realize that part in less than five years. We started to work a technology of motion cap for the whole body, we can bring those performance in a game, it will be fantastic.
" "The script should be long and complex because we offer the player a series of choices and this naturally leads to some problems of logic." LA Noire is available from a few days on the PlayStation 3 and Xbox 360.
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