There was not enough interest in the head of the British division of Crytek, Karl Hilton, has revealed the reasons that led to the lack of a second chapter of Second Sight. The reason is actually very simple: lack of interest. "On a global level was not stimulated sufficient interest to consider a second chapter," said Hilton in Destructoid, "we had some ideas ready, but we decided that there was no need to continue with the franchise.
Codemasters gave at the time good support and also released a PC version (which was not in the original plans), at the end of the story seemed to be more lenient with the game than we had thought after its initial release. " Second Sight is an action adventure game originally released in 2004 on PlayStation 2, Xbox and Gamecube, and PC, which sees the protagonist trying to rebuild his memory into a sort of basic medical research.
Codemasters gave at the time good support and also released a PC version (which was not in the original plans), at the end of the story seemed to be more lenient with the game than we had thought after its initial release. " Second Sight is an action adventure game originally released in 2004 on PlayStation 2, Xbox and Gamecube, and PC, which sees the protagonist trying to rebuild his memory into a sort of basic medical research.
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