Saturday, February 26, 2011

Obsidian: a Live Arcade and RPG for a mysterious project

In addition to the thriving DLC for Fallout: New Vegas is nothing in the works at Obsidian, something that could be very unexpected. Proceeds the development of Dungeon Siege III game scheduled for the digital delivery platform for Xbox Live Arcade, but there is also another mysterious project, which still do not know anything, on which the development team can not say anything.

Apparently, it seems to be a licensed product, something that perhaps has not yet been explored by the development team but concerned that "there could be an option, if someone offers it, is something that should be done," said Feargus Urquhart about it. Moreover, even for Live Arcade is no further original IP of Obsidian, an action RPG that, according to reports from Urquhart, "has nothing to do with Dungeon Siege," despite the team has already said it would gladly continue the series in matter beyond the third chapter.

Fear and Loathing in Akihabara: 3DS released in Japan

Scenes of madness and 'Nintendo 3DS arrived today on the Japanese market and the typical scenario is repeated recurrences of major gaming hardware on the floor: in that of Akihabara, the mecca of Japanese gamer, there were the obligatory file outside shops. Some talk about sightings of 750 people lined up carefully on sidewalks, in some cases for 24 hours, waiting to get my hands on one of the (relatively few) units available at launch, which as expected proved to be less than the number necessary to satisfy all .

Several chapters of Command & Conquer at a discount on Steam

The deal of the week The weekend of steam this time is devoted to the Command & Conquer series, with discounts applied to the various chapters of the strategic set of Electronic Arts. Are therefore substantial discounts to Command & Conquer: Red Alert 3, Command & Conquer: Red Alert 3 - Uprising, Command & Conquer 4: Tiberian Twilight, Command & Conquer 3: Kane's Wrath and Command & Conquer 3: Tiberium Wars, with prices ranging from 5 to € 12.50 for the final out in chronological order.

Why Portal 2 does not support Move?

After some rumors last week, Valve has intervened in person to deny the news that the PS3 version of Portal 2 supports the Move. "The news is false and arose from a mistranslation of an interview response," said a company representative. But why not support PlayStation 2 Portal Move? "The PC version will support the controller Hydra because the boys have made have worked with us for 9 months, which allowed us to better understand the technology and implement the best," said Valve's Chet Faliszek.

Kaos: "the FPS should be renewed"

Rex Dickson, level designer team Kaos Studios, responsible for the imminent Homefront, said that "the FPS genre needs of developers willing to take some more risk to reach uncharted territory." "Although we could develop a FPS like canon published in the last year, but we preferred to go further and propose something different." "Of course to do such a thing and now involves some risk sonon very few people willing to get involved to this point," said Dickson.

We give too obscene for the U.S.

We Dare, the "tantalizing" Ubisoft's party game for the PS3 and Wii may not come out in America. A representative of the French publisher announced on "pages" of IGN without giving any explanation. Ubisoft continues to have a very special approach towards this game, which has never been officially announced and presented at past events.

We Dare will consist of 35 mini-games apparently normal, but it all depends on how you played. If you're wondering why of all the fuss, take a look below. If there are no other shocks, the arrival on the shelves of Europe is confirmed for March 11.

Superbrothers: Sword & Sorcery - Trailer for tuning

Mytho-poetic adventure A new trailer, this time dedicated to the iPad version, it is proposed to tune the audience on the atmosphere and the metalanguage that distinguish the ambitious fantasy weblog Craig Adams. In addition to swords and magic, and besides one of the best pixel art ever seen, Superbrothers: Sword & Sorcery offers us a true sensory journey that will use both the touch and sensory capabilities of the Apple device, is designed for the intense soundtrack the title from the famous Canadian artist Jim Guthrie.