Rex Dickson, level designer team Kaos Studios, responsible for the imminent Homefront, said that "the FPS genre needs of developers willing to take some more risk to reach uncharted territory." "Although we could develop a FPS like canon published in the last year, but we preferred to go further and propose something different." "Of course to do such a thing and now involves some risk sonon very few people willing to get involved to this point," said Dickson.
"If large companies like Microsoft, Sony and Bungie are not willing to take this step, then it is up to us developers 'small' to try." "Building something new is not intimidating. Personally I would be more tense if I had to make a new Halo shooter or a modern style COD. Homefront will be released on March 18 on PC, PlayStation 3 and Xbox 360.
"If large companies like Microsoft, Sony and Bungie are not willing to take this step, then it is up to us developers 'small' to try." "Building something new is not intimidating. Personally I would be more tense if I had to make a new Halo shooter or a modern style COD. Homefront will be released on March 18 on PC, PlayStation 3 and Xbox 360.
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