As the home console, in fact two of the most sophisticated tools for the development of video games, Havok and the Unreal Engine 3, will be fully supported by the Next Generation Portable. Both engines, both in terms of graphics from the physical point of view, will work just fine on the new Sony console, so that even rumored that some of the licenses for the launch will use them.
The Unreal Engine 3, in particular, has been shown by Sony executives NGP already on the announcement in January, and in all its splendor between light effects, particle effects and various animations. "NGP raises the performance bar for mobile platforms due to its GPU and CPU's, both multi-core," said Mark Rein of Epic Games.
"This makes particularly effective use Unreal Engine 3 on that device." Source: Destructoid
The Unreal Engine 3, in particular, has been shown by Sony executives NGP already on the announcement in January, and in all its splendor between light effects, particle effects and various animations. "NGP raises the performance bar for mobile platforms due to its GPU and CPU's, both multi-core," said Mark Rein of Epic Games.
"This makes particularly effective use Unreal Engine 3 on that device." Source: Destructoid
- Epic Games Raises Unreal Engine Royalty Threshold to $50,000 (24/02/2011)
- Monster Madness Powered By Unreal Engine 3 Creeps Into The Android Market, Complete With Zombies, Weapons, And... Gingerbread/Tegra Requirements (25/02/2011)
- Epic Games Announces Next-Gen Unreal Engine 3 Demo For GDC (22/02/2011)
- Sony Announces NGP-Compatible Graphics Engines, Middleware (20/02/2011)
- Unreal Engine 3 Games Planned For Sony's NGP Launch (24/02/2011)
No comments:
Post a Comment