For example, the hexagonal patterns as Miranda seem more "flat" in the PlayStation 3 version while in general the shadows on the Sony console seem more defined. Conversely, the effects of biotic powers the new PlayStation 3 version seem less defined, the framerate does not seem to be "blocked" as the Xbox 360 version alongside offering any drop to tearing and also seems to be more present in both in-game cut-scenes.
Obviously, these are opinions, although based on evidence rather than thorough and does not mean that the tested version is also representative of final quality. In any case, the value of the game itself can easily be omitted on the version disquisitions on "final" or less in Mass Effect 2.



- Sony PS3 Mass Effect 2 Demo up for download next week (14/12/2010)
- PS3 Mass Effect 2 Uses Mass Effect 3 Engine (17/12/2010)
- 12 Days of Joyswag: Mass Effect 2 tin, with games, books, and a print! (16/12/2010)
- How Does Mass Effect 2 On PS3 Look? [PS3] (23/12/2010)
- Mass Effect PS3 Graphics Better And Worse Than Xbox 360 Version (23/12/2010)
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