It seems ironic in the face of an ad rather successful and sales of the Xbox 360 and PC versions, but the developer of the fun (and challenging) Super Meat Boy has announced through its Twitter account that the issue directly to the Wii via WiiWare service was removed. The reasons are due to issues related to the size of the game, higher than those allowed by Nintendo (as already hinted last November).
In the short message on Twitter are talking about a publication "retail" (ie, disk) as a possible solution, although the prospects do so literally think themselves as "melancholy". Waiting for good news so Wii owners will have to direct it to the Xbox 360 and PC versions are already available and for which we refer to our review.
In the short message on Twitter are talking about a publication "retail" (ie, disk) as a possible solution, although the prospects do so literally think themselves as "melancholy". Waiting for good news so Wii owners will have to direct it to the Xbox 360 and PC versions are already available and for which we refer to our review.
- WiiWare Super Meat Boy Canceled, Retail Prospects "Looking Grim" (24/12/2010)
- Super Meat Boy WiiWare canceled, retail 'looking grim' (23/12/2010)
- Team Meat - Super Meat Boy not coming to WiiWare, retail not looking good either (24/12/2010)
- Super Meat Boy Cancelled For WiiWare (24/12/2010)
- Super Meat Boy Is Tougher Than N+ [Difficulty] (22/12/2010)
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