They talk Homefront developers developers have promised that their title will use dedicated servers for multiplayer online. And this not only on PCs but also in versions for Xbox 360 and PlayStation 3. Speaking to Joystiq, Brian Holinka, senior designer of Kaos Studios, has stated: "When we host a game console, the console all of a sudden becomes a server and thus you experience severe limitations on the number of players, the number of vehicles and everything else.
Dedicated servers allow us to lighten the work that clients are normally exposed during a game, so that they can only engage in the operation of the game. " Thanks to dedicated servers, online multiplayer Homefront support a thirty-two players, where each of them can also drive a vehicle.
It 'true that title in May as we have become accustomed to higher numbers, and so the question of whether the dedicated servers will in future allow the increase of the maximum number of players in a game, Holinka said that their test to that effect were negative. And, anyway, put fifty or sixty people in a map display means each instant to kill because of the excessive crowding.
Source: Joystiq
Dedicated servers allow us to lighten the work that clients are normally exposed during a game, so that they can only engage in the operation of the game. " Thanks to dedicated servers, online multiplayer Homefront support a thirty-two players, where each of them can also drive a vehicle.
It 'true that title in May as we have become accustomed to higher numbers, and so the question of whether the dedicated servers will in future allow the increase of the maximum number of players in a game, Holinka said that their test to that effect were negative. And, anyway, put fifty or sixty people in a map display means each instant to kill because of the excessive crowding.
Source: Joystiq
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