Here comes a new challenger what appeared to be a distant threat to Nintendo and Sony is proving an increasingly solid: smartphones, especially the IOS and Android, they are gaining a market share of more and more important in today's entertainment. In 2010, Flurry Analytics has estimated an increase in the share devoted to IOS and Android both in terms of video games in general, especially compared to the purely laptop.
From the first point of view we have gone from 5% to 8% in 2009, as regards the mobile market in this case the increase is even more impressive: from 19% to 34%. As seen in the diagrams below, with data revenues in the market at the time and Android iOS occupy 8% of the total monetary movement within videoldico in general.
Regarding only the portable market, the IOS and Android have gone from 19% in 2009 to 34% in 2010, winning both the ground than PSP, which went from 11 to 9%, and Nintendo DS dropped from 70% to 57%. Source: MacRumors
From the first point of view we have gone from 5% to 8% in 2009, as regards the mobile market in this case the increase is even more impressive: from 19% to 34%. As seen in the diagrams below, with data revenues in the market at the time and Android iOS occupy 8% of the total monetary movement within videoldico in general.
Regarding only the portable market, the IOS and Android have gone from 19% in 2009 to 34% in 2010, winning both the ground than PSP, which went from 11 to 9%, and Nintendo DS dropped from 70% to 57%. Source: MacRumors
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