From Game Informer Arrive first information on Assassin's Creed: Revelations from the pages of Game Informer via the NeoGAF forums. Here are the salient points have emerged so far: The story takes place in Constantinople, a city divided into four main areas of Constantine, Beyazid, Imperial and Galata.
There is also the opportunity to visit the Ezio Cappadocia has more than 50 years in the game There is new equipment called "hookblade", a sort of hook / hook that can be used both as a means of transport, significantly increasing the speed of shift in the city, both as a weapon from a spectacular rate over 300 different explosives can be used in crafting the game through the eye of the eagle has become the "Sense of the eagle", able to detect the position and movements of 'aim to create traps and ambushes expanded the concept of the towers of the Borgias in the new Assassin's Dens: these fortifications that form the bases located in various areas of the map, with a possibility to expand and improve them to increase the number of murders and provide strongholds for attacks against the Templars The Den can be attacked by enemies, in this case it is necessary to intervene directly or send the murderers.
If you put a check to a Master Assassin Den, this can not be knocked down the level cap was set at 15 The quests are spread as random events in the gaming world, appearing "by chance" during the history within the 'Animus is a "Black Room", in which Desmond can go in and reconstruct lost memories within a sequence of puzzle approach to narrative.
"Through the creation and manipulation of geometry in the game world, Desmond tries to reintegrate the deepest layers of his subconscious," Implementing a new technology called motion capture Mocam for facial expressions and movements of the characters in this multiplayer but with a larger component narrative.
You can change the look more deeply the various combatants. Source: NeoGAF
There is also the opportunity to visit the Ezio Cappadocia has more than 50 years in the game There is new equipment called "hookblade", a sort of hook / hook that can be used both as a means of transport, significantly increasing the speed of shift in the city, both as a weapon from a spectacular rate over 300 different explosives can be used in crafting the game through the eye of the eagle has become the "Sense of the eagle", able to detect the position and movements of 'aim to create traps and ambushes expanded the concept of the towers of the Borgias in the new Assassin's Dens: these fortifications that form the bases located in various areas of the map, with a possibility to expand and improve them to increase the number of murders and provide strongholds for attacks against the Templars The Den can be attacked by enemies, in this case it is necessary to intervene directly or send the murderers.
If you put a check to a Master Assassin Den, this can not be knocked down the level cap was set at 15 The quests are spread as random events in the gaming world, appearing "by chance" during the history within the 'Animus is a "Black Room", in which Desmond can go in and reconstruct lost memories within a sequence of puzzle approach to narrative.
"Through the creation and manipulation of geometry in the game world, Desmond tries to reintegrate the deepest layers of his subconscious," Implementing a new technology called motion capture Mocam for facial expressions and movements of the characters in this multiplayer but with a larger component narrative.
You can change the look more deeply the various combatants. Source: NeoGAF
- Assassin's Creed: Revelations revealed, Ezio and Altair come together (07/05/2011)
- "Ubisoft has 'revelations' in the Assassin's Creed finale" and related posts (06/05/2011)
- Assassin's creed: Revelations officially announced (05/05/2011)
- Assassin's Creed Revelation's revealed. (05/05/2011)
- Ubisoft Teases Assassin for Next Assassin's Creed (05/05/2011)
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