Konami has officially announced the release scheduled for autumn of PES 2012 on PC, PSP, PlayStation 2, PlayStation 3, Wii and Xbox 360. For this new release the team stated intention to focus, among other things, "on team play and complete rewrite of Artificial Intelligence." The development approach will be broader than the previous chapters and this will allow the game to develop more naturally.
Teammates react in a much quicker, run more and you will be ready, especially in situations such as marking "one on one." The basic idea of PES 2012 is the second Shingo 'Seabass' Takatsuka, to realize a more collective game, in which the player really feels part of a team working to beat the opponents.
Great improvements will be made to the zones and marking the position of the defenders. In general, Seabass said, "mark will not be as easy as before." Among other innovations will find a system that will allow us to move from one player to another using the right analog stick, which will make the action much more fluid and dynamic.
The same system can be used during free kicks, corners and remittances. It will also greatly improved the collisions of different parts of the body of players, which in turn will have a "physical" more. As usual, will then add new animations and improved existing ones, the ball control tactics will be more realistic and more varied and customized.
Once again, the game will have exclusive competitions of the UEFA Champions League and UEFA Champions League.
Teammates react in a much quicker, run more and you will be ready, especially in situations such as marking "one on one." The basic idea of PES 2012 is the second Shingo 'Seabass' Takatsuka, to realize a more collective game, in which the player really feels part of a team working to beat the opponents.
Great improvements will be made to the zones and marking the position of the defenders. In general, Seabass said, "mark will not be as easy as before." Among other innovations will find a system that will allow us to move from one player to another using the right analog stick, which will make the action much more fluid and dynamic.
The same system can be used during free kicks, corners and remittances. It will also greatly improved the collisions of different parts of the body of players, which in turn will have a "physical" more. As usual, will then add new animations and improved existing ones, the ball control tactics will be more realistic and more varied and customized.
Once again, the game will have exclusive competitions of the UEFA Champions League and UEFA Champions League.
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