Wednesday, July 6, 2011

Nintendo Wii U talk of online

Nintendo will welcome with pleasure the personal networks of the various publishers for online play on Wii U. Reggie Fils-Aime, Nintendo of America boss, told Forbes that the Wii will offer U a "system much more flexible" than that used by the company of Super Mario so far. "We've seen what our competitors have made and are aware of the need to better exploit online.

We started with the launch dell'eshop for 3DS and will continue to develop our online facility," said Reggie. "With the Wii will make a U step further, creating a much more flexible system able to ensure the best possible approach to independent developers who choose to participate." When Xbox Live is a very closed environment, which forces developers to use Microsoft systems and infrastructure for online gaming.


The PlayStation Network, for its part, is more open in Confrontation of third-party companies. The way the Wii's online function U, however, is still shrouded in mystery. Last month, the same Satoru Iwata had focused on online for the new Nintendo console, underlining the interest of the company to guarantee producers a certain freedom of movement in the management of their securities with the Wii's online U.

"Right now our aim is to satisfy the desires of third-party developers, creating a system flexible enough to allow him to act according to their needs," said Iwata. The marketing manager Rob Lowe has also added some details about the friend codes. "The friend code system will be revised," said Lowe.

"There will be yet, but will be much more similar to managing friends on Xbox LIVE and PSN." The launch of the Wii U is planned for 2012, but not before the month of April.

No comments:

Post a Comment