New photo-comparison


A varied gameplay on the official PlayStation blog, the level designer of Eidos is currently working on Deus Ex: Human Revolution, Steven Ciciola, talked a bit 'of the particular multiple-choice which characterizes the gameplay of the game. In line with the original, the new chapter offers the player several choices on how to cope with its "challenges", leaving him the possibility to decide how to tackle the various missions and levels present.
While the modding community continues to work hard to exploit the Kinect in the most original and surprising, Microsoft does know that in the future, the device may receive official support from the company even on different platforms. Even President Steve Ballmer said that Microsoft has seen since the beginning Kinect as something that goes beyond the simple concept of "video game device." "We are moving in many different directions.
The Wii version of Super Mario All-Stars, output limited edition to celebrate 25 years of Nintendo's mascot, is fully spent in the United States. According to the words of his PR, Marc Franklin, Nintendo is considering whether to reprint copies for the fans who have been left without. "Given the strong demand we are planning to offer a reprint of giocoda the U.S.


The long road to 3D in the new episode from the "Iwata Asks", where the president of Nintendo in the first person periodically reveals new background on the history of the company, we focus on the birth of the idea of a console which led, in 3D development of 3DS. Iwata and Miyamoto discuss the matter revealed that the GameCube was already designed with a hardware support for 3D visualization.
All DLC Lara Croft and the Guardian of Light is finally available for the PC version of the game and can be downloaded from Steam in 5 "packages" different: Among the DLC are also available for Kane & Lynch Character Pack, which unlike of one dedicated to Legacy of Kain, is totally free. If you have not got to try Lara Croft and the Guardian of Light on a PC or console, you should do so immediately.
Almost four months after its launch, the horror adventure for PC Amnesia: The Dark Descent reached Mr quota of 200,000 copies sold. Not even the developers of Frictional Games dared to hope for similar success, which went far beyond their wildest dreams. "About half of the copies was sold at reduced price, then our earnings were not as high as one might think," reads the statement released by the developers, "but we are happy of the success, which demonstrates once again how the market PC is still alive and well.