Thursday, January 13, 2011

Blizzard defends dungeon Cataclysm

Although some players are heroic dungeons of World of Warcraft: Cataclysm too difficult, Blizzard does not seem willing to change them. "We do not want you to reach the victory too easily, nor do we want a larger boss without even realizing what you have done," says the lead systems designer Greg "Ghostcrawler" Street on the website of Battle.

net. "We can not allow players with disorganized and poor equipment easily conquer a victory, because then the efforts of people who cooperate and communicate with each other would be devalued." "We have seen some discussion on the forums where Blizzard is accused of not being willing to admit their mistakes.

The logic is strange, because we do it all the time. We look at all the balance of the dungeon Cataclysm as a mistake." In any case, Blizzard has always been attentive to "what happens in the game, and always ready to correct any imbalances. "We want to ensure that everyone will enjoy." Street has finally advance some of the content included in the update to version 4.1, which will offer more powerful equipment for half of the points Justice.

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