In an interview with Videogame Source, Sony Online Entertainment has defended the subscription model (€ 12.99 per month plus the price of the game) adopted for the PlayStation 3 and PC MMO, DC Universe Online. "We want people to feel rewarded in the shopping done," said Ryan Peters of Sony Online Entertainment's video games Source.
"We realize a lot to ask but for us it is something similar to the DLC: if every month we publish new content for Red Dead Redemption, I probably subscribers to buy any DLC. "We try to keep in line with that kind of offer." Peters does know that in February a major comic book icon will nell'MMO, a character "that fans are familiar with the DC brand." "For players on the console this is a scenario Indeo, while PC gamers know the kind of MMO.
Two-thirds of the outstanding securities are based on subscriptions, even though there is obviously an important market free-to-play. Watching to the movies costs a little less of our subscription and no doubt we offer a lot more content. Spending money in a month's DCUO is an investment more profitable.
" "Our goal is to consistently deliver content to players every time they access the game," said Peters, according to which SOE would not be considering the adoption of free-to-play model for its MMO. "We're talking about a product that has just one week, we have not discussed at all inside.
We have not yet been able to demonstrate to players what kind of content we can provide. We plan to launch some amazing stuff and when people you'll get used to this model all will be better. " "On the free PC-to-play is taking place. With EverQuest 2, we opted for a server free-to-play next to a subscriber.
In this way we have brought many new users on the game." DC Universe Online is available for a few days on the PC and PlayStation 3.
"We realize a lot to ask but for us it is something similar to the DLC: if every month we publish new content for Red Dead Redemption, I probably subscribers to buy any DLC. "We try to keep in line with that kind of offer." Peters does know that in February a major comic book icon will nell'MMO, a character "that fans are familiar with the DC brand." "For players on the console this is a scenario Indeo, while PC gamers know the kind of MMO.
Two-thirds of the outstanding securities are based on subscriptions, even though there is obviously an important market free-to-play. Watching to the movies costs a little less of our subscription and no doubt we offer a lot more content. Spending money in a month's DCUO is an investment more profitable.
" "Our goal is to consistently deliver content to players every time they access the game," said Peters, according to which SOE would not be considering the adoption of free-to-play model for its MMO. "We're talking about a product that has just one week, we have not discussed at all inside.
We have not yet been able to demonstrate to players what kind of content we can provide. We plan to launch some amazing stuff and when people you'll get used to this model all will be better. " "On the free PC-to-play is taking place. With EverQuest 2, we opted for a server free-to-play next to a subscriber.
In this way we have brought many new users on the game." DC Universe Online is available for a few days on the PC and PlayStation 3.
- 'DC Universe Online' Tops Steam Sales, Improvements on the Way (25/01/2011)
- The Daily Grind: Is the sub fee preventing you from playing DC Universe Online? (24/01/2011)
- SOE releases DC Universe launch trailer (11/01/2011)
- "DC Universe Online shatters records, new features coming soon" and related posts (25/01/2011)
- Tite(s): DC Universe Online Basically Out (13/01/2011)
DC Universe (wikipedia)  Free-to-play (wikipedia)  
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