Monday, February 21, 2011

Bulletstorm had to be a third person shooter Gears of War

Cliff Bleszinski reveal the original plans for the new FPS from People Can Fly During an interview with The Telegraph, Cliff Bleszinski talked about the development of Bulletstorm and they came out very interesting details. First, the game was originally conceived as a third person shooter with Gears of War, with a system of stalking and everything else.

It turned out the idea of the "leash", however, and so everything was translated into a first person shooter to cater for the needs of new gameplay. The implementation of the "lead" changed particularly things like Bleszinski says: "We made so that players could play cat and mouse with their opponents, and so came up with the idea to build around such a mechanical reward system.

" Another interesting revelation concerning the presence, in the original plans, campaign co-op multiplayer. Bleszinski said that was deleted because it ended up making the action too quickly, denying players the chance to look around and make more skillshot. Source: Joystiq

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