The word to developers After several trailers released so far, the producer of Ghostbusters: Sanctum of Slime, Jonathan Moses, presents us in person what will be the game's storyline. A powerful ghost is awakened after a sleep that lasted four thousand years and seeks to transform the present society into a nightmare of death and darkness.
To stop it, the original four Ghostbusters take rookie and teach him the ropes, giving them the task of averting the threat of locations inside and outdoor underground. Ghostbusters: Sanctum of Slime - Dev Diary 1
To stop it, the original four Ghostbusters take rookie and teach him the ropes, giving them the task of averting the threat of locations inside and outdoor underground. Ghostbusters: Sanctum of Slime - Dev Diary 1
- Ghostbusters: Sanctum of Slime dev diary sets the story (14/03/2011)
- Ghostbusters: Sanctum of Slime due for downloadable release March 23 (09/03/2011)
- We're ready to believe these new Ghostbusters: Sanctum of Slime screens (13/01/2011)
- Ghostbusters: Sanctum of Slime screens are haunted by an evil subway car (15/02/2011)
- Ghostbusters: Sanctum of Slime preview: The new school (24/02/2011)
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