Did you know that Grand Theft Auto Race'n'Chase initially should have been called and that his exit was planned on the SEGA Saturn and Ultra 64? And you know that Race'n'Chase provided a mode in which players will embody the police in order to catch criminals by following the directions of the radio station? These and other curiosities on the very first installment of Rockstar emerged from the original design documents, which were uploaded to Flickr by Mike Dailly, one of the original members of the team.
"The goal of Race'n'Chase was to give players a fun multiplayer experience of car chases, accidents and with an original narrative style." "The idea was to allow the leadership to not only cars but also other vehicles such as boats and helicopters. The media could be stolen, destroyed or abandoned at any time in the big game map." Among the game modes are provided for the first Cannonball Run (a race that also included the presence of bots), the Demolition Derby (player who remains alive at the end) and two versions of the Bank Robbery (cut and run without being taken by the police or chase the criminals).
The documents also reveal that after a certain number of crimes committed, there was a possibility of going to other cities to continue the game. All this, of course, included the presence of pedestrians around the city, representing an additional obstacle to missions but they could be invested with the cars.
"The development of the game started exactly 4 April 1995 and the design phase was completed two months later, May 31, 1995. The first milestone was reached in early July with the completion of the game engine, and the first playable version dates back to January 3, 1996. The game reached the alpha 1 April 1996 and was virtually completed July 1, 1996, but was released on PC and PlayStation only in the fall of 1997, more than a year later.
The rest, as they say, is history ...
"The goal of Race'n'Chase was to give players a fun multiplayer experience of car chases, accidents and with an original narrative style." "The idea was to allow the leadership to not only cars but also other vehicles such as boats and helicopters. The media could be stolen, destroyed or abandoned at any time in the big game map." Among the game modes are provided for the first Cannonball Run (a race that also included the presence of bots), the Demolition Derby (player who remains alive at the end) and two versions of the Bank Robbery (cut and run without being taken by the police or chase the criminals).
The documents also reveal that after a certain number of crimes committed, there was a possibility of going to other cities to continue the game. All this, of course, included the presence of pedestrians around the city, representing an additional obstacle to missions but they could be invested with the cars.
"The development of the game started exactly 4 April 1995 and the design phase was completed two months later, May 31, 1995. The first milestone was reached in early July with the completion of the game engine, and the first playable version dates back to January 3, 1996. The game reached the alpha 1 April 1996 and was virtually completed July 1, 1996, but was released on PC and PlayStation only in the fall of 1997, more than a year later.
The rest, as they say, is history ...
- Dailly News: GTA's Original Design Document (22/03/2011)
- Rumor: GTA V casting underway, franchise moving to LA (Grand Theft Auto IV) (08/03/2011)
- Race'n'Chase: Original GTA design docs posted (22/03/2011)
- Grand Theft Auto Originally Titled Race 'N' Chase (22/03/2011)
- Saint's Row: The Third announced (03/03/2011)
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