Nintendo has made clear statements on the Nintendo of America boss Reggie Fils-Aime, who a few days ago he established the boundary between independent developers and those from the garage. "Nintendo always appreciate quality content regardless of the size of the developer," said Marc Franklin PR to Gamasutra.
"For example, we worked with 2D Boy, a developer of World of Goo for WiiWare. These guys do not even have an office." "We like this independent spirit and we think that ultimately the quality content they are intended to emerge."
"For example, we worked with 2D Boy, a developer of World of Goo for WiiWare. These guys do not even have an office." "We like this independent spirit and we think that ultimately the quality content they are intended to emerge."
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