Even bigger and bigger market in 2010 recorded a strong growth in business volumes for the market of online gaming, an area already thriving in the populous Asian countries. For 2010 was therefore estimated a total volume of 5 billion dollars, an increase of 25% over the previous year and that continues unabated: in 2014, with these assumptions, the market of online gaming in the People's Republic China could reach $ 8 billion.
Every major player in China with Tencent's earnings of $ 1.4 billion in 2010, with 749 million dollars Netease and Shanda Games with 680 million.
Every major player in China with Tencent's earnings of $ 1.4 billion in 2010, with 749 million dollars Netease and Shanda Games with 680 million.
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