A long interview reveals many details about the game CVG has interviewed Dax Ginn of Rocksteady, asking some questions about the lack of multiplayer, the importance of missions and the Detective Mode in Batman: Arkham City. According to Ginn, the game boasts a single player campaign with full and proper direction, with a large number of side quests to tackle and a high level of replayability.
"The results we obtained are satisfactory, so we did not want to introduce a multiplayer mode at all costs, only to split the team in half and getting in the end something less brilliant," he said. It 'was then addressed the issue of freedom of action, as in Batman: Arkham City players will be able to rotate freely within a scenario is very large and full of things to do.
"It will be possible to explore the scenario in all its facets, go anywhere, play as Batman and then not really have any limits. Anyway, keep the players close to the main storyline thanks to a series of narrative solutions, through priority missions that will completed before others, "he added.
According to Ginn, the single player campaign of Batman: Arkham City will be completed in no less than eight hours, but take a very hasty and without regard to any side quests. In short, in the end the experience will last much, much more. Finally, someone spoke of the Detective Mode and how it was actually "abused" in the first episode, with players who held the view is almost always on "tactics" in order not to miss any secret passages or hidden objects inside the location .
Well, the developers have tried to solve this problem by increasing the information obtained in this predicament and urging the players to use the Detective Mode only when necessary. We will also introduce the very first boss fight of what happened in Batman: Arkham Asylum, with our character that will face dangerous enemies, especially after a few minutes.
Source: CVG
"The results we obtained are satisfactory, so we did not want to introduce a multiplayer mode at all costs, only to split the team in half and getting in the end something less brilliant," he said. It 'was then addressed the issue of freedom of action, as in Batman: Arkham City players will be able to rotate freely within a scenario is very large and full of things to do.
"It will be possible to explore the scenario in all its facets, go anywhere, play as Batman and then not really have any limits. Anyway, keep the players close to the main storyline thanks to a series of narrative solutions, through priority missions that will completed before others, "he added.
According to Ginn, the single player campaign of Batman: Arkham City will be completed in no less than eight hours, but take a very hasty and without regard to any side quests. In short, in the end the experience will last much, much more. Finally, someone spoke of the Detective Mode and how it was actually "abused" in the first episode, with players who held the view is almost always on "tactics" in order not to miss any secret passages or hidden objects inside the location .
Well, the developers have tried to solve this problem by increasing the information obtained in this predicament and urging the players to use the Detective Mode only when necessary. We will also introduce the very first boss fight of what happened in Batman: Arkham Asylum, with our character that will face dangerous enemies, especially after a few minutes.
Source: CVG
- BIFF! Batman: Arkham City Is "Open" (12/04/2011)
- Rocksteady Talks 'Batman: Arkham City' Detective Mode, Boss Battles, and Side-Quests (11/04/2011)
- Batman: Arkham City Designers Toyed with Penning New Character (11/04/2011)
- Multiplayer For 'Batman: Arkham City' Was Considered (05/04/2011)
- 'Batman: Arkham City' Offers A Load Screen-Free Outdoor Open World (11/04/2011)
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