Monday, April 4, 2011

It 'was a mistake to publish on PSN DLC Castlevania: LOS

A bug in the version PlayStatiion 3 expansion? On his Twitter page, David Cox, a producer of Castlevania: Lords of Shadow, has responded to complaints about the delay in the output of the DLC Reverie Xbox 360 version. As reported in recent days, the developers of Mercury Steam had identified technical problems on the console and Microsoft decided to delay the publication of the expansion.

Cox showed that the launch of the DLC on PSN American was made in error, which would suggest the presence of the same bug in both versions, rather than a desire on the part of Konami to publish content simultaneously on both consoles. Source: Joystiq

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