From time were not so many opportunities, most young developers have the chance to work in this context. For 15 years I had no similar opportunity to develop original games ". "I designed or co-designed, and then published 14 games from the original concept, not to mention the sequel, between 1985 and 1995, but since then no longer able to publish a game based on just my idea, not c 'was the market for that kind of projects.
" "The amazing thing is that the time had eight games Sensible important, but in 1995 no one - except Warner and Virgin Games - had the courage to support us, despite our reputation was excellent. Now, with the platform to develop games cheap, people are opening once again to the original titles.
" The next title will be a review for Hare IOS, Minis, and Android Bada of the classic Speedball 2.



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