A video dedicated to facial recognition technology Kinect Microsoft Avatars Microsoft became the first virtual agents controlled entirely with the body. And its technology that allows it is by no means trivial although certainly not be enhanced by the rigidity and lack of Pupetto-style gaming applications.
This video highlights the facial lattice of variables taken into account by the sensor branded Microsoft. And if so far the facial component is used just to bring a smile to the Avatar in just a couple of titles, the hope is that soon this technology knows not only reproduce but also recognize our expressions to implement even in applications as a single player role-playing or adventure games.
This video highlights the facial lattice of variables taken into account by the sensor branded Microsoft. And if so far the facial component is used just to bring a smile to the Avatar in just a couple of titles, the hope is that soon this technology knows not only reproduce but also recognize our expressions to implement even in applications as a single player role-playing or adventure games.
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