Thursday, February 3, 2011

The combat in Guild Wars 2 precludes the "holy trinity"

The characters could adapt to the presentation of the Guardian has led some players to believe that Guild Wars 2 will be based on a party with classic tank, curator and a character who specializes in damage. Jon Peters, designer for Guild Wars 2, said that the Guardian is a paladin, a healer, a tank and Monaco.

The professions of the title, he noted, can not be only healer, DPS or tank because the combat system just does not. There are characters that can be cured with a shot and others who can revive without it, upon the dedicated healer. Also there are other factors that preclude specialization in fixed roles.

The ability to automatically seek allies have disappeared and even the buffs are distributed. In essence, adaptation and mobility are crucial for all classes.

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