Wednesday, March 23, 2011

Deep Silver defends the presence of the girl in the video for Dead Island

E 'is unrealistic to speak again to the controversial video presentation of Dead Island: After the reflections on the presence of Valve's zombie-girl, the protagonist of a scene "unpleasant enough to make it difficult to watch," comes the reply of Deep Silver. The producer Sebastian Reichert obviously defending their choices, according to the man Deep Silver present the child is simply unrealistic in such a context.

When it comes to zombie epidemic and is common among some children also appear to be contaminated, said Reichert, and at the scene where the girl falls from a window has been designed in such a way as not to be overly focused on the blood and splatter . This is more like a dramatic scene, not pulled to the limit we can simply discuss above, but realistic in the context represented, which also has 25 zombies who are killed by the protagonists, but they are people "already dead", according to the principle of general.

However, realism built on a founding principle of the movie against those who might think of an easy way to discuss the security in question clearly falls apart in front of the game itself: "the game is already very brutal as is" Reichert said in explaining the absence of children from within the in-game, "we do not need to include children in it." The ESRB prevails over realism? Source: Eurogamer.

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