In 2010, the percentage of Xbox 360 owners who bought at least one downloadable game this year has increased from 43% in 2009 to 55%. As reported by GamesIndustry. biz, research by EEDAR also shows that the percentage drops to 50% for users PlayStation 3 (42% in 2009) and 42% for Wii users (37% in 2009).
According to the study, the average price of downloadable games on the three console is $ 10 for an average profit of $ 7. In the retail model instead of the games cost an average $ 48 for a gross profit of $ 22 for each game sold. During 2010, the average price for downloadable games has increased, and this especially on the Xbox 360, Xbox Live Arcade titles which rose from an average of $ 8 in 2006 to $ 11 for one product.
According to EEDAR, in 2011 the sale of downloadable games is expected to increase by 35% and digital sector should represent 26% of the software market by 2014.
According to the study, the average price of downloadable games on the three console is $ 10 for an average profit of $ 7. In the retail model instead of the games cost an average $ 48 for a gross profit of $ 22 for each game sold. During 2010, the average price for downloadable games has increased, and this especially on the Xbox 360, Xbox Live Arcade titles which rose from an average of $ 8 in 2006 to $ 11 for one product.
According to EEDAR, in 2011 the sale of downloadable games is expected to increase by 35% and digital sector should represent 26% of the software market by 2014.
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