The dilemma of the tracks, the growing importance of PAX East emerges from choices such as those that Irrational Games has decided to tell something more than Bioshock Infinite own during the event to be held in Boston. The title, as he said the legendary designer Ken Levine, will be quite different from the two previous Bioshock.
In fact, although the islands are connected by tracks that often give the feeling of being on a roller coaster, the exploration will be less driven and almost every area will be visible to visitors. Infinite Bioshock will be set in a world more open, but would not give to get involved in catastrophic events and spectacular that will directly affect the gameplay.
Upheavals, dialogues and events will not be confined to cutscenes fact that, in the words of that Ken Levine, "are not stuff for us."
In fact, although the islands are connected by tracks that often give the feeling of being on a roller coaster, the exploration will be less driven and almost every area will be visible to visitors. Infinite Bioshock will be set in a world more open, but would not give to get involved in catastrophic events and spectacular that will directly affect the gameplay.
Upheavals, dialogues and events will not be confined to cutscenes fact that, in the words of that Ken Levine, "are not stuff for us."
- BioShock Infinite panel at PAX East offers a taste of rail-based gameplay (12/03/2011)
- Postcard from PAX: The Iterative Evolution of BioShock Infinite (12/03/2011)
- Irrational: BioShock in the Sky Would Be "F**king Boring" (12/03/2011)
- Greatest concept art ever. (12/03/2011)
- Today in Gaming - 3/11/11: PAX East, New Tribes Sequel (12/03/2011)
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