Thursday, March 3, 2011

No to a new engine for Call of Duty

In the past few hours Electronic Arts has spoken of the technology that according to the publisher should revolutionize the FPS genre, the Frostbite used for Battlefield 2 3. How offensive to try to answer the current leader of the EA segment of the shooter, Call of Duty? In no way, admits Robert Bowling of Infinity Ward on Twitter.

"It would cotroproducente. It takes years and years of work to develop an engine and make it fully functional," says Bowling. Following the dismissal of West a year ago and Zampella, Infinity Ward has had to witness the exodus of many staff members. "I plan to stay with Infinity Ward," said Bowling.

"We have a great team and we are working on an important project."

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