Netherrealm Studios has implemented an innovative system in the game and mysterious to the changes to the fly in case some aspects of the gameplay of Mortal Kombat are devoid of proper balance, especially in their lapels online, the game can be changed on the fly and without patches, as revealed by Ed Boon Speaking to Eurogamer.
According to Boone, if a character is too strong, or if a player turns over a infinite combo, developers can implement changes to address these issues immediately and without patch. Were not disclosed details of a system as effective, which in practice includes the ability to perform dynamic updates.
This is not however the first license to use such a solution, already seen in games like Combat or Monday Night Super Meat Boy. Source: Joystiq
According to Boone, if a character is too strong, or if a player turns over a infinite combo, developers can implement changes to address these issues immediately and without patch. Were not disclosed details of a system as effective, which in practice includes the ability to perform dynamic updates.
This is not however the first license to use such a solution, already seen in games like Combat or Monday Night Super Meat Boy. Source: Joystiq
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