Monday, May 30, 2011

3 DIRT: PC, PS3, Xbox 360 Review, Minimum and Recommended

Dirt 3 has made its appearance on the market for almost a week ago, will try to analyze the points touched in this review article written about the advances, finally managing to draw conclusions for the game currently available for PC, PS3 and Xbox 360. Wanting to leave the best for the end of this review, 3 DIRT is certainly one interesting driving simulation, which has made a U-turn compared to the previous title, which had left a bitter taste in more than one player.

But what jars is still the personality of the car, in the new era of console where Gran Turismo and Need For Speed are racing to grab the scepter of the best "simulation" of driving, Codemasters is offering a dozen steps back a title, as we had predicted in advance of, allows you to drive cars from different historical periods but that is exactly the same way, ie the graphical and physical response that can make driving a car, will give even a supercar.

Unforgivable mistake for the manufacturer that would lead to better this fundamental aspect, as the game loses that sense of realism, always having the feeling of driving the same car. The skidding of vehicles in some circumstances, this sometimes sporadic, is the latest big leak found in DIRT 3, cut a curb and drifting on the outside of a bend in different conditions dall'asciutto sometimes lead to an extreme result with both curves contained too, is sometimes exaggerated by skidding.

Two serious failures but that will be resolved in the next game, given the pace with which he resumed work at Codemasters, who obviously has suffered from negative reviews had to DIRT 2 and not only by critics of the field, this obviously leads to constantly improve, and then The first part was devoted to the defects, "good luck".

Moving on to praise instead to do in this new title, Codemasters not denied and gives us what in essence are the basic requirements from users that is, cars of all types, high-end graphics and not just for cars and better system management guide. Starting from the first point this title offers a wide range of vehicles, the mills of the 70 traditional to modern cars used in extreme races like the Paris Dakar, this gives a sense of anticipation and frenzy in receiving new cars to be used in both races officers but also for testing only on closed circuits, receiving from our employer an extra reward for achievements.

Excellent at Gymkhana sense mode, developed to give the show and start the player to drive on very technical trails that require sharp turns and reversals faced in space as narrow as possible, not to mention spectacular jumps and passes through gates fences paths among style rally in the wild, this aspect appears in vivo.

Moving on to graphics from the early screenshots we understood to be in front of a title from this point of view would have little to do with the rest of the series, the attention to even the smallest details come true so prevalent in cars, but also in environments, different and interesting.

A note duty deserves the management of damage, according to which it is possible to lose parts during violent clashes and smash the car, as well as to destroy windows with shards of glass flew everywhere, as you can appreciate even in the preview released manufacturer. Last point for the management of the guide, who returns to an acceptable quality even in first person view, which makes it more real and exciting, but leaving out the graphic details of the instrument panel, otherwise a great driving experience and excellent sound sector which makes the idea of being at the wheel of a rally car.

Final vote is certainly high, a full 8 that could easily be higher if those details were reported at the beginning were treated differently, but overall a comeback for the saga DIRT PC minimum and recommended requirements are available in anticipation.

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