Monday, May 30, 2011

Incoming Patch 1.09 for the Killzone 3

The update will be available from June 2 Guerrilla Games has announced via the official forum of Killzone 3, the output of the 9.1 patch for the game. The update will be available beginning June 2 and will bring a substantial number of fixes for problems more or less serious, however, by introducing some novel features (such as greater freedom to customize multiplayer games).

Here is the complete list of the contents of the patch: Added Functionality Colour blind support - When Turned 'On' to enemy players and objects will be Underlined. This is the case for the minimap and in-game, Such as player names. Frozen Dam - Operations - The first mission is now in 6 minutes again Move - Fixed continuous rumble When The PlayStation Eye camera connected Move - When interacting with a Search & Destroy Objective No Longer Also the player will do a melee Junkyard - Players Can No Longer get in an Exoskeleton while using a Jetpack Blood Gracht - Fixed a hang When The ability Recon Was used Fixed bug in WHERE rating Decreased the clan after the clan HAD won a tournament game Warzone Fixed a hang on the screen after the player joining Was Kicked ( or quit) a game Clans - Fixed an issue all users WHERE Received the error 2 - (scores can not be processed) When Entering a Guerrilla Warfare match Fixed a crash When connecting to a custom game Warzone Fixed a hang When a player sets up with DLC a custom game to start on a DLC map, transfers the leadership to a non-DLC user and this new leader Attempts to start the game Fixed a network error 10006 When joining a game Guerrilla Warfare Gameplay Fixed Various collision issues on DLC maps Frozen Dam - Warzone - Fixed spot WHERE Could players get stuck behind an ammo crate and an oil drum near the Dam tactical spawn point.

Accepting the invite from the squad to Opposing Faction Will No Longer quit the game. Corinth River - Botzone - Fixed an issue with falling through the map Bots Corinth River - Botzone - Fixed a crash in Botzone Gracht Blood Exploit - Fixed spot WHERE players can get out of the map MAWLR Graveyard - Operations - Fixed spot WHERE players can get out of the map During the second Objective That Should only be accessible oz The Object is completed.

Salamun Market - Fixed a spot where, using an Exoskeleton, the player Could Escape the Confines of the map Bilgarsk Boulevard - Fixed spot WHERE players can get out of the map Stahl Arms - Fixed ISA members entry has the Helghast base without Being seen by turrets Players now get the XP They earned after getting kicked from a game User Interface Expanded Multiplayer the information about the status of a friend in the XMB.

It will now show the game mode and the map That is in the player. Would players still in Some cases Scoreboard experience flickering. This Has Been Silent Footsteps fixed icon is now visible in game Properly Fixed an issue with Clan Leaderboards after switching clans Small Localization fixes Updates to loading screens Clan Tag Properly updates now after a clan disbanding Campaign - Elite emblem now updates Fixed Properly When a network error DLC downloading via the main menu 'Downloadable Content' option Fixed Graphics Various graphical glitches on DLC maps Fixed an issue with the Search and Retrieve for the Marksman When cloaked object Retro Pack - Fixed an issue with the minimap Stahl Arms - Fixed an animation problem for players standing on top of the mechanical arm welding.

When They Moved unrealistically Observed by other players

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