A natural choice for Team Bondi Team Bondi confirms the fact that LA Noire was first developed on the PlayStation 3 and then traveling on the Xbox 360, and thus to the console version of the Sony reference, at least from the perspective of development. In any case, the authors have ensured that both versions work perfectly in the same way.
According to Brendan McNamara, head of Team Bondi, however this would be a modus operandi very popular at the moment in the development landscape gaming, contrary to popular belief, "we saw that many people working on the first Xbox 360 and then carrying all PlayStation 3 are found to have many problems, "said McNamara, who also has some knowledge of the Sony systems, having worked previously at the Soho studio of the producer, on The Getaway," seem to be much less problems working in the opposite direction, I please.
need a little 'effort to make everything perfect on PlayStation 3, first, and then ported to the Xbox 360 comes out rather quickly. " Source: 1UP
According to Brendan McNamara, head of Team Bondi, however this would be a modus operandi very popular at the moment in the development landscape gaming, contrary to popular belief, "we saw that many people working on the first Xbox 360 and then carrying all PlayStation 3 are found to have many problems, "said McNamara, who also has some knowledge of the Sony systems, having worked previously at the Soho studio of the producer, on The Getaway," seem to be much less problems working in the opposite direction, I please.
need a little 'effort to make everything perfect on PlayStation 3, first, and then ported to the Xbox 360 comes out rather quickly. " Source: 1UP
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