Saturday, May 14, 2011

Review: Gears Gatling, available for PS3 and Xbox 360

Gatling Gears is one of the most compelling action titles, this quality is not enough to overcome several shortcomings that we discuss in this review, capable of losing valuable points with a title that could bring a breath of fresh air supply gaming summer. Starting immediately with the juice of this Gears Gatling, the main game mode runs in the most classic arcade shooter scenario, where our virtual alter ego will have to engage in frenzied clashes in the crossfire between soldiers, tanks and helicopters to us promptly of any kind of bullets and bombs, leaving room for a few moments of rest throughout the level.

All this makes the atmosphere highly addictive game without leaving the slightest room for boredom or for a relaxing break, in many cases it will be even difficult to choose the right time to put the game to pause, to make this an idea of how the title can involve the player in the fast dynamics of the game focused on destruction of the opponent through simple infinite ammunition blast from our machine gun, grenade and rays as well as magnetic charge, which make the gameplay varied and fun immediately, relentlessly monotonous but in the long run, but this is bypassed by a massive range of scenarios that reduce this feeling, unless being used for very long sessions.

The gameplay has been updated and now has a size fitting with the type of game, so obviously out of place in the absence of narration, we will in fact catapulted from the first picture in the heat of battle without too many preliminaries that will allow us to enter the real meaning the battle, they develop during the experience of playing a particular curiosity to possible future events.

This factor, however, reflects the style of play guess the first few minutes, our main objective is to destroy everything that moves around us to the sound of machine guns and grenades, leaving no room for frills. A praise to the boys to do is the setting for Vanguard Games, perfectly fitting and functional during the game, in addition to controls, intuitive and highly effective, with the triggers used in egreggiamente Xbox 360 version, and the Y button or triangle, which gives a sense of actual control of the various possible solutions have to our character.

Another flaw is the language, this game will be available only in English, but there are subtitles in Italian, although this lack is felt mainly in the menu, the game being less prone to lines of text of any kind. Excellent level of detail achieved in the graphic settings, focusing on evidence in the green plains, on which are placed cities and bases from futuristic features, which have a good definition of detail when compared to securities of the same gender and especially playable with the same room with a view from above.

To complete this review, all that remains is sometimes not up to report a noise, sounds made by anonymous and sometimes unrealistic, and many times the audio samples will be an added value that integrates seamlessly into the atmosphere, but this remains an area to improve as many of the rest, though this title is already a product of Vanguard Games discreet.

It is natural to define this Gatling Gears of 7 in a title report, the excellent gameplay that leaves no downtime during the whole level of play is perfectly in tune with the demands of the public, on the other hand, a mode where the main line of reasoning is short narrative and non-existent range of modes make this game a title to be improved in many respects.

Gatling Gears is already available for Xbox 360, and will be available from May 18 also perPS3 directly dalPlaystation network.

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