Interactive cutscene, lighting system and dubbing As promised a few days ago, Tetsuya Nomura has released new information about the expected Final Fantasy Versus XIII for PlayStation 3. Apparently, the game will incorporate scene inspired shooter from success, but there will not be predetermined precisely control the character, albeit through dynamics that go contrary to the nature of these sequences.
The developer Takeshi Nozue, an old acquaintance for the Final Fantasy series, has joined the team working on Final Fantasy Versus XIII for contributing to the graphics and especially the lighting system, of which Nomura says is particularly proud. Some images were shown in-game to the boys of Famitsu, which have even had the impression they were taken from sequences calculated in real time.
Players can use the phone to take pictures of Noctis during the game at any time, and also use real photos in the game. It is not clear yet how it will work, if it serves a mobile application and if you can access this feature outside of Japan. The last words for the dubbing sessions, which focused on the mood of the characters and seem to differ from those heard in previous Final Fantasy.
The interesting thing is that usually there are voices at the end of game development, and therefore it may be that jobs are coming to an end ...
The developer Takeshi Nozue, an old acquaintance for the Final Fantasy series, has joined the team working on Final Fantasy Versus XIII for contributing to the graphics and especially the lighting system, of which Nomura says is particularly proud. Some images were shown in-game to the boys of Famitsu, which have even had the impression they were taken from sequences calculated in real time.
Players can use the phone to take pictures of Noctis during the game at any time, and also use real photos in the game. It is not clear yet how it will work, if it serves a mobile application and if you can access this feature outside of Japan. The last words for the dubbing sessions, which focused on the mood of the characters and seem to differ from those heard in previous Final Fantasy.
The interesting thing is that usually there are voices at the end of game development, and therefore it may be that jobs are coming to an end ...
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