"Creating three-dimensional images visible to the naked eye requires some special liquid crystals," said Iwata. "But the resolution of the LCD at the time was too low, the graphics was not satisfactory so we never released a product like this." "We did not have a resolution high enough, or were in possession of high-precision technologies that exist today, which is why the stereoscopic effect at the time was not pleasant," says Nintendo president.
Subsequently, the company Nippon Integrated circuit compatible with the 3D "in the GameCube. "To simplify things, we say that the Nintendo GameCube was capable of playing 3D when used with a special LCD, but the price of liquid crystals at the time was really high. We have to sell at a price far higher than GameCube same.
We had also prepared a game for the 3D, Luigi's Mansion. " The Nintendo 3DS debut in Japan on 26 February. On January 19, Nintendo is expected to announce date and price of the device in Europe during an event dedicated to the 3DS to be held in Amsterdam.



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