Thursday, February 24, 2011

Bizarre Why not have it done?

A former employee of Bizarre, Gareth Wilson, told Source Videogame some background relating to the closure of the study by Activision. "Following the acquisition of Bizarre industry has changed heavily. In particular, launch a new IP at this time of the console cycle is risky," says Wilson. "It is not just a blur.

Even as IP Enslaved, Alan Wake and Vanquish have struggled in terms of sales as Halo and Call of Duty set new records." "When we were told that Activision wanted to sell or close the study, many have started to look around in hopes of finding a buyer." Many point the finger at Blur, racing game that lived up to the expectations of the commercial publisher.

"The launch date but probably did not help today that the catchment area of two or three million customers is increasingly difficult to find. By now the game or have an incredible success and go beyond the four million or fail to reach the break even point. In addition, the quality has increased tremendously.

Did you know that in 2010 there were more games with an average rating over 80 than any other year? ". A few days ago Bizarre has said farewell to fans with a film made from the study. "We are proud of the comments of the people. In particular we were pleased to know that for many Blur was the best racing game of 2010."

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