The more different options to solve puzzles in an interview published VideogamesDaily, Valve's Chet Faliszek explained something of the functioning of the puzzles in Portal 2. To greater complexity made in the study of puzzles and their possible solution, not necessarily an increase in difficulty. The idea behind the second chapter says Faliszek, was not to take the same puzzles of the first and increase the difficulty, but to think of new ways to solve them.
There will be more possibilities for action, more and more variable factors to be taken into account but also more freedom and choice, so the puzzles can be solved in different ways, which may be evident in cooperative multiplayer, where each player can propose his vision of the level and develop different solutions to deal with them.
Source: VideogamesDaily
There will be more possibilities for action, more and more variable factors to be taken into account but also more freedom and choice, so the puzzles can be solved in different ways, which may be evident in cooperative multiplayer, where each player can propose his vision of the level and develop different solutions to deal with them.
Source: VideogamesDaily
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Portal 2 (wikipedia)  
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