Too risky to Randy Pitchford, Gearbox team boss, told PlayStation Magazine that his team has voluntarily dismissed the possibility of developing a new game on Blade Runner. The explanation is all set on economic management, not without reason: "a kind of game would cost about $ 40 million to produce and would have sold perhaps 600,000 units - and that would be our end," said Pitchford, " there is a rational choice of business that could explain such a decision.
" There is still a way behind the simple numbers: "if we built a game in such a way as to make it lucrative second business models, would not be the game that everyone wanted to Blade Runner." In short, such a license would require a heavy investment and a non-trivial concept, or at least not in line with the blockbusters of the moment, according to Pitchford, which consequently would lead to undue risk in terms of business.
The latest video game adaptation of Ridley Scott's masterpiece film of 1982 thus seems destined to remain the wonderful graphical adventure of Westwood Studios in 1997. It may not be, in fact, the worst prospect for the future.
" There is still a way behind the simple numbers: "if we built a game in such a way as to make it lucrative second business models, would not be the game that everyone wanted to Blade Runner." In short, such a license would require a heavy investment and a non-trivial concept, or at least not in line with the blockbusters of the moment, according to Pitchford, which consequently would lead to undue risk in terms of business.
The latest video game adaptation of Ridley Scott's masterpiece film of 1982 thus seems destined to remain the wonderful graphical adventure of Westwood Studios in 1997. It may not be, in fact, the worst prospect for the future.
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