God of cittĂ aaaaa In the second episode of the series of dev diary Behind 2027 for Deus Ex: Human Revolution, the developers talk about the city where we will be moving during the adventure, many efforts have been made to make as much as possible "live" and convincing, and the design choices made. The influence of such classics as "Blade Runner" is evident as regards the production of environments, with the substantial difference represented by the colors used for the Eidos title, which insists on the alternation of yellow and black.
Beyond style, the practical aspects of design see us reach the same destination along different paths, thus taking advantage of a great freedom of action. Deus Ex: Human Revolution will be available from August 26 versions in the PC, PlayStation 3 and Xbox 360.
Beyond style, the practical aspects of design see us reach the same destination along different paths, thus taking advantage of a great freedom of action. Deus Ex: Human Revolution will be available from August 26 versions in the PC, PlayStation 3 and Xbox 360.
- Deus Ex Human Revolution: Why 'clutter' is important for keeping it real (Deus Ex: Human Revolution) (30/06/2011)
- E3 MVG 2011 Selection: Deus Ex: Human Revolution interview (Deus Ex: Human Revolution) (09/06/2011)
- Check Out the First Forty Minutes of Deus Ex: Human Revolution [Video] (20/06/2011)
- Deus Ex: Human Revolution: How Eidos made the world of 2027 today (Deus Ex: Human Revolution) (21/06/2011)
- Square Enix Talk Deus Ex: Human Revolution (14/06/2011)
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