According to Nintendo, the players are more interested in exploring and enjoying every aspect of a game if it has a good design and not because of Achievements and Trophies that, according to the home of Mario, I'm just a filler. To say these words was Bill Trinen of Nintendo of America during an interview with Kotaku.
"We chose not to follow the path of the objectives and trophies taken by Microsoft and Sony because we are convinced that the game will have to entice players to explore and discover." "Many of the games that we developed, however, provide rewards to players who have amazing patience and skill required to unlock them." Despite these statements, Trinen did however indicate that Nintendo has nothing against the idea of a trophy and objective, as demonstrated by the fact that games like Wii Sports Resort and Super Smash Bros.
have their own internal system of awards and medals.
"We chose not to follow the path of the objectives and trophies taken by Microsoft and Sony because we are convinced that the game will have to entice players to explore and discover." "Many of the games that we developed, however, provide rewards to players who have amazing patience and skill required to unlock them." Despite these statements, Trinen did however indicate that Nintendo has nothing against the idea of a trophy and objective, as demonstrated by the fact that games like Wii Sports Resort and Super Smash Bros.
have their own internal system of awards and medals.
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